Limi’s Sphere of Influence

dabbling, frivolling, idling, loafing, loitering, playing and procrastinating

Archive for the ‘Unreal Tournament 3’ Category

The title could defiantly sum up the past week and a bit with work, play and everything else.

So to start things off, this Thursday is the UK’s launch for Unreal Tournament 3. Which should provide to be a really fun day since I’m hopelessly addicted to the entire Unreal franchise. Back in the days of Unreal Tournament 2004 I created UTAN which helped stop cheaters from ruining games and matches, after years of tweaking it was very successful. That aside back to the launch. So I’ll be going around Omega Sektor like a child on about 10 cans of red bull mixed with a random controlled substance professional.

So if im not banned from Omega Sektor after that, I’ll be returning there later in the month for a preview of Kwari. I’ve been keeping an eye on this since it has a very similar idea to Prizefight, and I have been invited along with other people from around the country to give it a play. It will be interesting to see how they handle the answers to the big 5 questions as so far they have been very skilfully dodged…

  1. Lag, since the client/server code is generated by you, just how good is it?
  2. Packet Loss, what happens with PL? Do I lose my ammo?
  3. Bullet Recognition, again, just how good is it when working under different circumstances?
  4. Anti-Cheat, I think it also speaks for itself…

Ok ok, its the big 4, I couldn’t think of a 5th.

Sandwiched between these 2 events I will also be at i32, which for those uninformed people is the biggest LAN in the UK and is held at Newbury Racecourse. Where I’ll be once again acting as Assistant Tournament Manager. It seems this time the schedule for the event has gotten even more crammed compared to last event. So this time I’m not even bothering to take my full rig as last event I didn’t even use it! Laptops ahoy!

Well, I seemed to miss this in the news while I was away at the weekend at Alton Towers. Needless to say, the second I saw this available for download I jumped on it. Contained within the zip file are 20 mp3 files, (so no longer the ogg format that Unreal Tournament 2004 used), but not all are music files, some are announcer sound previews. It appears that they have taken the announcer voice and added a slight reverb effect which adds to the surround sound effect.

Track Listing:

1. UT2007 MenuTheme (3:40)
2. ONS01Mix (4:20)
3. Announcer Male KillingSpree (0:02)
4. Mech8Mix (3:32)
5. Announcer Female PrepareForBattle (0:01)
6. GoDown Mix (3:06)
7. RomNecris02 BeatMix (1:24)
8. Taunts Malcolm AhHellNo (0:01)
9. UT2007 MenuTheme2 (2:52)
10. RomUT02Mix (4:00)
11. Announcer Male DoubleKill (0:02)
12. RomNecris01 AmbientTheme (2:12)
13. GoDown SuspenseTheme (1:11)
14. RomNecris02 VictoryTheme (1:48)
15. LockdownMix (4:48)
16. RomNecris01 VictoryTheme (1:12)
17. Announcer Female NewOpponent (0:02)
18. Outpost SuspenseTheme (1:27)
19. RomUT06 ActionTheme (0:50)
20. SpaceDnB VictoryTheme (1:00)

After listening to the first few tracks I can tell you now that Epic Games have defiantly gone back to their original Unreal Tournament roots, as the menu theme is a remixed original menu theme. Within the second menu theme there is a fantastic bass line which I think my neighbours will learn to like.

Throughout this soundtrack though there are other remixes of the old music, such as “Go Down” and “Mech8″ which sound amazing and all I now want to do is play the original and salivate in waiting of Unreal Tournament 3.

Download Link - Unreal Tournament 3 Official Soundtrack (34mb)